IAtD - 5e Campaign

Phandelver - Session 2

We slay Glass Staff and his band of bullying bandits

Arriving in Phandelver, the party delivered Gundren’s goods as well as those of the Lionshield Coster, and received a tidy reward. There was no time to celebrate, however, as, in speaking with the townspeople, it became clear that the Phandelver was being terrorized by a gang of no-good dirty ruffians calling themselves the Redbrands. Between Ander’s strong desire for justice and Abraxus’ desire for gold and loot, there was little doubt the party would soon be cleaning up the town.

And clean they did. Five cocky Redbrands confronted the party in the street, but they soon regretted it. Four were dispatched to the cold cradle of Death before the last Redbrand surrendered. A short interrogation revealed the location of the Redbrand hideout, and the party resolved to attack at nightfall.

Upon reaching the manor, the party delved into the cellar, where they stumbled upon a group of Redbrands in a small storage room. Needless to say, the Redbrands did not survive the meeting. Suspicious that we might be missing something, Don Slouch asked to be lowered (head-first!) by Abraxus into the cistern, and found a waterproof pouch with some nice loot!

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